You are a time traveller trying to travel from the year 1025 back to 2025.

Draw lines using your mouse's left click. You have a limited amount of lines in each level. Try to reach the gate by drawing your path.


Developers: Furkan Safa Altunyuva - Elif Nazlı Böke

Level Designer: Elif Nazlı Böke

Source files can be found in this GitHub repository.

Made in Unity.


Trijam #321  - 1000 Years

Publish Date: 12 May 2025


Used Assets:

Music: SalmonLikeTheFish - Glacier

Font: Back to the Future 2002

Background: Green Grasslands from Tatyana Pavliuk

Arrow Animation: Arrow Swipe by CAPSBOLD

Arrow SFX: 8-bit Powerup by timgormly

Portal Sprite: 2D Sprite Sheet Animation by Jacob Bihl 

Portal SFX: Time Warp Effect by chinomaker

Log: Wooden Log by Matt Cole

Hill Climb Racing Assets (Car and Ground): Hill Climb Racing - The Spriters Resource

Updated 8 days ago
Published 10 days ago
StatusReleased
PlatformsHTML5
Authorsfsaltunyuva, elifnazlib
GenrePlatformer, Adventure, Puzzle
Made withUnity
Tags2D, Sandbox, Short, Time Travel, Trijam, Unity

Comments

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(1 edit)

This looks like an awesome and unique time-traveling adventure! I can't wait to give it a try when it releases on Steam! Btw, if you're up for a fun challenge, I'd love to see what you come up with for the WowCube Game Jam: https://itch.io/jam/wowcube-game-jam They have a very interesting platform and are even offering prizes lol

I couldn't pass level 2 because the car appears outside the screen

We could not catch that. Is this occuring in the fullscreen mode or windowed mode?

Its in full screen on a 14 inch mac

We are currently looking into the issue. Thank you very much for your feedback! We'll let you know when we've resolved it.

I searched for the problem and I think it is because of the display scaling of your mac. I noticed from your screenshot that it is 3024 x 1952. It seems it does not match with the Windows scaling. It is the first time for us to encounter this kind of problem :( We will try to rebuild the game accordingly ^^ Btw we added another fullscreen button on the bottom right, could you check if it helped in any way?

Yes, it's a scaling issue. The new button doesn't quite open the game in fullscreen mode, but at least it's playable. Glad to help.

Glad that it is playable now :) Hope you enjoy it!