University Life Simulator
Hurry up, classes have started! You are a fresh college student who tries to live on through university. You have 3 needs: Academy, Social, and Basic Needs. Activities that you attend affect these metrics. For instance, if you decide to play basketball, it will contribute to your social needs, but you will lose some basic needs.
There are activities that you can attend, such as playing basketball, chatting with friends, having lunch, or attending quizzes. Activities and their location are noted at the top right of your screen. Use W, A, S, D keys to move around and use your left mouse button on signs, basketball, etc to attend the activities.
All three of your needs will decrease over time. You have to keep them above 0 for 5 minutes to successfully graduate from university.
In the basketball minigame, you have to press the Space key when the black bar located at the right is in the green area to score. If you stop the black bar on the upper red area, the ball will go much higher than the hoop, and if you stop the black bar on the lower red area ball will go lower than the hoop.
In the quiz minigame, you have to enter the colors from left to right in due time.
In the cafeteria minigame, you have to collect as much healthy food as possible. If you collect 3 unhealthy foods (burger, hot dog), the minigame will end and you will get points as a percentage of healthy food.
In the chatting minigame, you have to answer the questions of your friends and you will get points as your matched answers with your friends.
I know the wandering capsules around the university are a bit creepy, but I could not find any 3D student model suited for the project :D. So think them as your friends, until I find a better model.
Developed in 2023.
Source files can be found in this GitHub repository.
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | fsaltunyuva |
Genre | Role Playing, Adventure, Simulation |
Made with | Unity |
Tags | 3D, Exploration, First-Person |
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